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Introduction. This Space Mountain, designed by Tim Delaney of Walt Disney Imagineering and built by Vekoma, was the first one to feature sound and the only one to include inversions. Virtually everyone who has ridden it declares that this one is superior to all other Space Mountains out there.

History. Space Mountain in Orlando and Anaheim proved so popular that it was a virtual no-brainer to include one when building the new Euro-Disneyland in Paris. However, the funds simply weren't there for Space Mountain at the beginning, and the park opened in 1992 without it. Almost immediately plans were laid to add the mountain, then titled Discovery Mountain (the Tomorrowland section of Euro-Disneyland is themed after Jules Verne's designs and is called Discoveryland). A few name changes took place before the ride actually opened though: Euro-Disneyland became "Disneyland Paris" and the new ride would simply be called "Space Mountain: de la Terre à la Lune" ("from the earth to the moon," named after a famous Verne story). The ride opened to extraordinarily positive reviews in 1995.

In 2005, the ride underwent a major revision for the Happiest Celebration on Earth initiative. Gone would be the Jules Verne theme and look, gone most of the show elements in the dark, and in its place would be "Mission Two" - rather than travel to the Moon, our rockets travel the cosmos. New music by Michael Giacchino (replacing Steve Bramson's original score) accompanies each rocket. New themed elements light up inside the ride, too.

Alain Littaye's Report on Space Mountain Mission 2. Alain is the author of Disneyland Paris: From Sketch to Reality. If you're interested in Alain's book, email him at lawrence55@wanadoo.fr.

This article was originally posted at miceage.com and has been reposted with the author's permission. Alain has also graciously provided many of the newer images in the pictures section of this website dedicated to the Paris mountain.

The original project was not even called "Space Mountain," but "Discovery Mountain." Partly because the attraction was located in Discoveryland, a land which pays tribute to great visionaries, but maybe also because there were really going to be a lot of things to discover inside!

Those of you who've read my previous article about the Nautilus are aware that the original Discovery Mountain project was a big tribute to Jules Verne and some of his novels. Part of the story was inspired by Nemo's mysterious island "Vulcania," and the whole thing was (in the attraction's mythology) supposed to be located inside a volcano, which at the same time, was a source of energy. Lot of different renderings had been created, but in an early one we can clearly see the "volcano" concept.

Discovery Mountain would have been huge too; 100 meters wide, nearly twice the size of the Space Mountain building that was ultimately built. With all that was supposed to be inside, it sure would have needed all that extra room.

Not only would there have been the regular roller coaster (based on the Jules Verne "From the Earth to the Moon" story including the gigantic exterior Columbiad canon), but one would also find Nemo's Nautilus submarine floating in a huge interior lagoon, complete with the walk- through that currently exists, and even a Nautilus "undersea" restaurant where visitors would enjoy a dinner in Nemo's grand salon. What a dream.

But that's not everything you would have found. In the rendering of the Discovery Mountain interior below you can clearly see a volcano, and inside (rising and going inside of it in the same time), there would be a huge red metallic structure. What for you ask? Well in a kind of a way, this would have been a sort of a Tower of Terror "ancestor." It may have been the first free-fall ride concept designed by Imagineering (WDI), where an elevator would suddenly fall into the depths of the volcano.

As the Imagineers were well aware that Paris weather was not the same as Florida's, they had planned that visitors - even if they were not going to actually "ride" anything - would have been able to walk through the inside of the mountain, and from there would have an covered access to "Videopolis," "Star Tours" and the former "Cine-Magique," avoiding any inclement weather.

Now you all know by now that this kind of concept is not very cheap to build. Yes, it was a wonderful project indeed, but it was not inexpensive at all. As a result it was first decided by the powers that be to keep it for the "phase two" of the park.

But when time came for the phase two, DLP was already suffering with its financial problems. Let me stop here a little bit to fill you in about these fiscal problems you've all heard about ten years ago. Many of you probably think that the park didn't do that well at the beginning. Well, that's not true. The attendance has always been great from the get go. In its first year, DLP was not only the most visited locale in France, but also in Europe with nearly 12 millions visitors going through the turnstiles. Which for a country that didn't even know what the term "theme park" meant five years before is quite remarkable, isn't it?

So what was the real problem? Well, too many hotels were first built, and although they can now be quite busy, in 1992 the 7000 rooms were too much. And guess who insisted on all this? Michael Eisner of course. The hotels were his big toys, and we all know that when the boss decides on something, well... you have to do it! If only he could have admitted his mistake, instead of blaming the Imagineers. (And blame them for what by the way - building the nicest "Magic Kingdom" in the world?) Well, we can hope that after Sept. 30th this kind of absurdity will end forever.

OK, back to our Discovery Mountain story! So anyway the project became suddenly too expensive, and the Imagineers had to go back and revise their blueprints! It was decided to keep the From the Earth to the Moon" coaster concept, and the Nautilus would now be located outside a smaller building - the size reduced from 100 to 62 meters wide.

The beautiful Columbiad cannon remained though, and even some visual tributes to the first "volcano" concept were made with the rocks emerging from the Discoveryland lagoon that you can see today.

The "Columbiad" canon is not only perfectly themed in a Victorian way, but it's also doing a lot of other things.

The Imagineers could have designed this 22 meter long canon to only be a decoration, but they did better than that. In fact when the ride vehicle is "catapulted" out of it, steam is projected from the front and back, just like a real cannon.

The upper part of the canon also has a "backing up" movement, and when the train enters it before launch, a kind of trap door opens, allowing the outside visitors a glimpse of the arrival of the train inside the Columbiad. At the same time, a stylized sun icon on the side of the cannon turn right and left, and when all these elements work together, it makes the whole thing much "richer" in terms of "show."

The name "Discovery Mountain" remained in use until two months before the 1995 opening. Basically the change was for marketing reasons, at that time the executives thought that the word "Space" would have been understood as a clearer term for a "space roller coaster" by visitors instead of "Discovery." This is also why the initials "D.M" were still visible on the side of the trains as it was too late to change them, and the Imagineers as well also liked to keep a little bit of the history of the ride in place.

Space Mountain's first "From the Earth to the Moon" theme was in place until last January, and since its debut was a big hit. A great storyline, along with solid theming by Tim Delaney (the show producer), and his Imagineers insured success. For the first time inside a Space Mountain riders could directly walk in through the middle of the attraction, and watch the trains going by at high speeds between the meteorites.

The ride's boarding area was designed as a Victorian station, celebrating the "Gun Club's" first flight to the moon (the name came from the Verne novel) and the "bronze" color of the trains was perfectly chosen. For almost the first time ever, (in '95), the trains had on-board audio. (I have to say "almost" because the first time WDI utilized this unique system was the year before on the DLP Fantasyland "Casey Jr. Train.")

The cannon launch worked perfectly and the ride was (in '95), the fastest ever in a Disney park, along with loops etc. All that of course at 70 km per hour.

The theming in the ride was totally inspired by Verne's novel: The train entered at high speed the "Lunar Mining Co.," then went past a huge meteorite before approaching the Moon, which was designed as a tribute to the famous Georges Méliès "Trip to the Moon" silent movie.

Méliès by the way, was a genius. He was a magician before he became a film director, and was really the first to create movie special effects. If you've never seen a Méliès movie, I suggest you catch up on his work right now! You can find a DVD with his best films ("Méliès the Magician" including "The Trip to the Moon") on Amazon. Here's a link to it:

After a race through meteorites, the train came back into the station, passing through the "electro-de-velocitor," yet another item inspired by the novel.

Once thing I haven't touched on yet is the exterior lighting. Designed by Joe Falzetta, one of the best WDI lighting experts, his work is stunning. It's so beautiful that it becomes hypnotic, you can't take your eyes off of it. The mix of theatrical lighting and neon that transforms the exterior at night into a kind of huge "space ship" is really a wonder!

So what more can we say? The "first mission" was great, as was the music, and the theming was terrific! Space Mountain was an instant hit and helped with the park's economic situation. Personally, I only regretted the "thousand stars" projection effect (which the stateside versions have inside the dome), and that the ride track over time became "hard." Vekoma, one of the bigger coaster companies in the world built the track, and they usually do best when there are no inversions (loops, etc.) on the ride. There are other builders who are better for these kind of rides - like Intamin - but the park unfortunately choose Vekoma. As you can probably guess by now, the main reason was that Vekoma was about half the price of Intamin.

However, all this didn't stop Space Mountain from becoming DLP's biggest hit with huge lines most of the time, until the last January when the attraction was closed. It was time for the Imagineers to create a new adventure which will lead the visitors "Beyond the Moon" on "Mission Two."

Riding the Comet

So, the press opening event of what is now called "Space Mountain, Mission Two" was held last Wednesday, April 6th, and the attraction is now open to everyone as of April 9th. I'm not going to make you wait to answer the question: "So, how is it? Is it good?"

Yes! Mission Two is good... it's very good... It's even more than just that, as we probably now have here in Paris the best Space Mountain version in the world! No kidding here, I'm serious. The Imagineers have done a wonderful re-theming, and we're going to talk about it. But since there was also a press event held to launch the made-over attraction, why not come along with me so I can both show and tell you everything that happened that day, just as if you were there yourself! OK?

Everything began last Wednesday with an arrival at the Newport Bay Hotel. From there, you walked on over to the park entrance, and on the way one could admire the huge balloon on "Lake Disney" (this is also new) - supposedly the biggest "captive" balloon in the world. ("Captive" meaning that it doesn't "fly" anywhere, it just goes up and down.)

Then you go under the beautiful "Disneyland Hotel" and arrive at the entrance to the park. Unfortunately, the weather that day was poor - although the park had some good luck in that it didn't rain during the opening ceremonies. As a result, some of the photos you'll see here today are going to be a little bit less than optimal, although I did find a few clear "blue sky" shots in the CD press kit.

As you approach Discoveryland you'll see a refreshed Space Mountain silhouette - since last summer the whole building has been completely re-painted, down to the smallest of details.

Even the trains are a new color. Instead of the original "bronze" they are now what I would call a "creamy silver." I say "creamy" because it's not a totally flashy silver metallic look, but a "silver" with just the tiniest little bit of "bronze" in it. The end result is nice.

They also changed the huge attraction poster on the side of the ride building. The "Victorian" design has been replaced by a more modern painting, but to my eye it looks a little bit too much like a "PhotoShop montage" what with all the different "space" elements. I guess the new poster is OK considering the new story line, but artistically speaking the previous "From the Earth to the Moon" design was, artistically speaking, much better.

At the entrance, for the opening ceremony today the newly themed Space Mountain "arch" was surrounded with giant LCD screens. During the afternoon, European celebrities were all around the building for some photo sessions.

Around 8 o'clock the presentation began with a few NASA/ESA (European Space Agency) short films about the conquest of space. Then, after some "break-dancers" did their thing (don't ask), André Lacroix, the Euro Disney CEO (a very kind man, by the way) arrived. Just before Lacroix made his appearance, an actor costumed as Jules Verne made a little speech, announcing the "imminent" return on earth of three "exploronauts" (Disney-speak for Space Mountain travelers).

So, Lacroix called them, and three famous "people" arrived on stage; one from France and one from Italy (both of whom you never heard of stateside), and a third person that you do know, action-movie-star Vin Diesel, who then proclaimed Mission Two "open."

Diesel was also asked what he thought of "Mission Two." "It needs more women!" was his succinct reply, which of course made everyone laugh.

Anyway, during all this, night fell, and the attraction (beautifully illuminated by Imagineer Joe Falzetta) was at last open, and everybody rushed in.

OK, now let's get to the serious stuff: What's new here? The first thing we see is that the inside "walk through" (from which it was previously possible to look inside the attraction) is now "blind," in other words it was all closed in. Why? Well, the biggest reason was to be able to provide total darkness inside, necessary for the new theming mostly due to the new "projection" effects. To dress up what is now a boring long tunnel, giant space photos of galaxies, comets, etc. have been placed all along the way.

This part of the queue is not the best part of the attraction, that's for sure. But as riders would be normally rushing past all this to get to the trains, it's best not to be too hard on the Imagineers for this simpler theming. (Personally, I think they could have used some 3-D effect/"lenticular" photos even if it cost a little more - they used to have a few in Anaheim's version of the ride at the exit. It certainly would have made for a more "futuristic" look.)

There is also another change you'll notice here, a new ride "warning" movie, complete with a new "hostess" to alert you about the speed, loops, and such of "Mission Two." It's good to also note here that all the plasma screens have all been "framed" with a well-done Space Mountain theme.

Before you reach the boarding room, you still go through the "Baltimore Gun Club" room where the paintings have been changed. They now show the Columbiad canon and a "scientific" drawing of the journey to the "super-nova".

Nothing really has been changed in the actual boarding area itself, except that the flags which were hanging before are gone, and the control board at the end of the area has been re-painted and themed with the new "Mission Two" logo.

OK, now it's all aboard the new trains for a mission to the end of the galaxy. As you climb in the ride train, you'll notice that the "DM" letters (for "Discovery Mountain") have now been removed from the cars, replaced by "Mission Two" logos.

One of the major changes made in the attraction is a newly re-calibrated catapult system. Previously, the train entered and stopped higher up inside the Columbiad cannon. Now it stops lower inside the cannon before it is catapulted.

This results in a little bit more "G-force" (1.5G) and the launch is a few seconds longer (always a pleasure) before you zoom inside the building.

Your first impression will be that it's a lot darker inside than before, and you'll be right. In fact, the storyline for "Mission Two" is that after you've been to the moon in the first version, the space travelers are now supposed to go beyond. This time visitors will be venturing through the universe for an encounter with a giant "Super-Nova." The attraction also features a new ride soundtrack composed by Michael Giacchino, who also scored Pixar's "The Incredibles."

So the first show elements seen are the meteorites (just as before), but now they have a very clever "moving" or "rolling" projection effect added.

The next visual effect is one of the major new additions, and it's one of my favorites: An encounter with a huge "Comet."

This is simply an extremely well done large projection effect, but the genius in this idea is that when you first spot the comet from the train, you see it from a distance, while the train is still on the other side of the building. As the train moves in, the comet approaches in the same direction - giving you the feeling for a few seconds that you're going to collide - until finally the train goes over the comet. The whole effect is perfectly done, especially with the new addition of the "star field" (similar to the U.S. versions of the ride), projected onto the dome of the building.

Right after the first loop, you'll then spot a "galaxy, just before the train enters the giant asteroid," which was there before but now features a good mix of both a fog and light projection effect. The train then goes down again, going through a "corkscrew" with another very good new show effect, "flaming" meteorites (yet another projection effect). This is also very well done, and it appears as if you are going to hit them.

At the top of the next train lift is a "super-nova explosion," again a projection effect on an invisible screen. It's quite good, but in my opinion it could be improved with a more "powerful" or "devastating" explosion, and we also miss hearing a louder "explosion" sound. Hopefully there will be some improvements made on this effect in the future, as most of my fellow "travelers" seem to share the same opinion.

As the train goes into its final fall of the ride, there's another visual treat before the arrival: you experience a long red-neon "vortex," followed with a blue-"flash" effect. The idea here is to bring back the train to earth through "hyper space" at light speed - before entering the "electro de velocitor," the one design element remaining pretty much intact from the first version.

It's of course difficult to describe with just words the whole new show here - because it's such a visual and physical experience (and of course, it's impossible to take any real photos because of the darkness and speed of the ride). But it's really a stunner, a real fun high-speed coaster, as the track itself remains exactly the same with the originals 360-degree loop, cork screw, etc. And yes, the ride still "knocks" a bit, the best seats being in the middle of the train. The new music goes very well with the new show, although I think the previous recording was probably a little more "emotional."

Where you can tell if a ride is really good though is if the experience was so exhilarating that you'll want to ride again right away. Not only are there are a lot of new things you want to see again here, but it's all such a surprise, turning DLP's Space Mountain a real "E+" Ticket. Of course all of this makes you want to get right back on.

It will be very interesting to compare the upcoming Anaheim revamp and new Hong Kong version to the Paris makeover, I wouldn't be surprised if some of the effects seen here might also pop up in the other versions. (I sure hope you get to see them!)

Back outside, the party wasn't over yet. After dinner at your choice of either the Plaza Gardens or the Hyperion restaurants, the famous D.J. Tiesto played an hour of music from his transparent dome located over the entrance arch, accompanied by a laser show from the top of Space Mountain.

Of course, as we've all come to expect in Disney's Magic Kingdoms, the evening always ends with fireworks, which that night featured a giant "super-nova" explosion to perfectly cap it all off.

As I wrote at the beginning of this piece, the "Mission Two" makeover of DLP's Space Mountain is a real improvement, and at this time, probably the best version of this classic attraction ever. There's no doubt it will be hugely successful, so my tip here is that the next time you visit, it would be best to rush right on over to the Space Mountain Fastpass and get a ticket, so you can be sure to get on the ride.

As we say in France: you'll thank me forever for this good advice. But to be honest here, you better thank the Imagineers for the wonderful work they did on this attraction. They really deserve it.

2005 Press Release for Space Mountain Mission Two.This was the official press release from Disney in 2005:

Disneyland Resort Paris launches Space Mountain: Mission 2
Blast off towards the far reaches of the universe on 9 April 2005

Disneyland Resort Paris will launch Space Mountain: Mission 2 on 9 April this year. The main attraction in Europe’s foremost tourist destination is celebrating its 10th anniversary and is set to pursue its saga with a second adventure. The attraction is being completely reprogrammed to provide visitors with a totally new experience, where “exploronauts” will find themselves speeding well beyond the moon towards the far reaches of the universe…

In 2005, Disney Theme Parks around the globe will celebrate the 50th anniversary of Disneyland, California. This very special event will see a host of new attractions and shows launched throughout the world. Space Mountain: Mission 2 forms a part of this celebration, as well as Wishes, an all-new fireworks spectacular that is set to enchant Disneyland Resort Paris guests from 16 July to August 28 2005.

Space Mountain is one of the most popular and exciting attractions in the entire Resort. Inspired by Jules Verne’s visionary novel, From the Earth to the Moon, written in 1865, the attraction’s Columbiad cannon has blasted millions of space travelling guests towards the moon since Junes, 1995.

As of 9 April, 2005, “exploronauts” will embark on a new, fantastic and unforgettable voyage to the far reaches of the universe. The Columbiad cannon imagined by Jules Verne will be recalibrated. The spacecraft will now be catapulted from the lower part of the cannon where, thanks to the extraordinary energy of this breathtaking launch and constant acceleration, adventurers will reach outer space almost immediately following a brief moment of near weightlessness.

Their mission will be to explore the farthest reaches of space, to go where no one has gone before and discover the mysteries at the edge of the universe. Along the way, they will encounter an asteroid belt, comets and a magnificent supernova. These thrilling adventures will deflect the frenzied route of the spacecraft, resulting in unexpected twists, turns, spins and loops, all accompanied by a soundtrack that could be straight out of a major science-fiction film.

Backstage in Space Mountain: Mission 2

One of the most important modifications concerns the launch, which will take place from the lower part of the cannon. As a result, the length of the launch phase will be increased by nearly 40%. The initial acceleration will reach a speed of around 14 m/s and passengers will experience a G-force of nearly 1.3 N.The attraction itself will see guests catapulted into outer space, where they will find themselves confronted with a series of cosmic phenomena that will cause the spacecraft to rapidly change direction as their space vehicle takes evasive measures. The daredevil passengers will only just escape a spectacular supernova – a cataclysmic explosion of a giant star that, for a moment, shines brighter than an entire galaxy – before they return to earth after travelling through a luminous “vortex”.

Music

It goes without saying that music will play an integral part of the Space Mountain: Mission 2 experience. Michael Giacchino, the world famous composer whose scores notably include the music to the Disney/Pixar movie The Incredibles and the American television series Alias, has created the sonic background that will accompany passengers along their journey. Completely synchronised to the “story”, the music will be an essential part of this new mission, accentuating all the special effects and, in particular, reinforcing the dramatic nature of the situation when the spacecraft is confronted with the supernova explosion. Michael Giacchino has worked diligently to ensure that the music follows the scenario and visual effects as closely as possible, plunging guests even further into the heart of this breathtaking adventure.

The Space Mountain vehicles will undergo modifications for Space Mountain : Mission 2. Like the “Soundtracker” vehicles on the Rock ’n’ Roller Coaster Starring Aerosmith attraction in Walt Disney Studios Park, all seats will be equipped with five loudspeakers, one on each side of the head, two around the hips and one on foot level, to offer an optimal aural experience.

As well as the loudspeakers built into the seats, a highly specialised team will install a large number of other speakers in the attraction’s structure to further emphasise the various sound effects.

Visual Effects

Unlike Space Mountain - where the trip takes place in the dark - Space Mountain: Mission 2 is based on the extensive use of visual effects. In addition to the large amount of lighting effects used to develop the story, Disney’s Imagineers have added projections of star fields to give visitors the immediate impression of being in space, as well as new projections of comets and meteors and the supernova explosion.

Pre-Launch

While waiting to board Space Mountain, guests were provided with glimpses of the attraction through a number of openings. For this new mission, which goes far further and deeper into space, the decision was taken that the part of the attraction leading to the boarding platform would be enclosed. Waiting passengers will be able to admire a large number of photos showing the various phenomena to be found in the universe, such as quasars, novas and comets, and through this exhibition, prepare themselves for their future close encounter.

Taken from "What's New in Disneyland Resort Paris - Spring 2005" on disneylandparis.com...

Taken from the Space Mountain: Mission 2 issue of the annual passport magazine "Envie de +", this is an interview with one of the ride's creators - Peter MacGrath, Disney Imagineer...

Where was the idea of Space Mountain: Mission 2 created?

The concept for this unique attraction has been created in the USA, by the team who designed the original Space Mountain.

Could you give us more details on the extraordinary experience?

Since your shuttle is now launched from the base of the Columbiad cannon, your initial acceleration will be much faster and even more spectacular. Your journey into space will then be accompanied by projections of comets and a projected supernova explosion.

Who is the creator of the music to accompany the Exploranauts' new mission?

It is Michael Giacchio who has composed the background score accompanying the travellers on their tour. He has notably composed the music for the Pixar Animation Studios film "The Incredibles" presented by Walt Disney Pictures, and also the popular TV series "Alias".

And the level of the sound effects?

Each seat in a Space Mountain: Mission 2 shuttle has been equipped with 5 loudspeakers just like the "Soundtrackers" of Rock 'n' Roller Coaster starring Aerosmith.

Finally, how many people have worked on the project?

Around 100 people, of which 50 for the conception phase. In those 100 people, you'll find engineers, graphic artists, architects, designers, musicians and even mountain climbers!

 

Historical Section - the ride prior to 2005

Former Walk Through the Queue.The line for Space Mountain prior to 2005 began near the fantastic Nautilus, in on obscure crack in the otherwise impenetrable facade. You are greeted by a host/hostess of the ride, who is also there to verify that you are tall enough to ride. As you enter the building you turn almost immediately toward the right, the center of the building, and you enter a walkway covered by a half-hemisphere of grating at the top. It's quite see-through; the same sort of fence you might find on any given softball field. The fantastic thing is that above you the ride itself is roaring. In fact, at one point the coaster train screams toward the walkway and then dives UNDER it. It's called "La Voie Stellaire," or "Asteroid Walkway" in English. You can hear the music of the Rocketeer or Krull blaring in the queue, and this music is similar to the ride soundtrack you'll be treated to shortly.

Just as impressive are the props within the mountain. In general the mountain is dark, and not covered with moving spots of white light (stars) the way that other Space Mountains across the globe are. Instead, there are lighted props to look at as you dive through the mountain, many of which you can see from the queue walkway. The walkway itself is dimly lit by pale blue lighting: enough that you can see while walking, but not so much that it distracts you while riding the coaster itself.

You then walk along the conclusion of the ride - the brake run through a "Electro-de-Velocitor" (Re-Entry De-Velocitor). It's a loud experience every time a train comes through, and one that startles many guests who don't expect it.

After heading up some stairs (and leaving the open-air walkway behind), you see the safety spiel video on a couple of monitors, featuring the 1996 Disneyland Paris Ambassador. The spiels are given in French and English (alternating), with alternating-language subtitles.

You briefly enter a small room themed with the "Columbiad," the giant cannon described by Verne in his story as the way to get propelled to the moon. The walls are covered by stylized blueprints of the Columbiad and a spacecraft necessary to travel to the moon. Here are some phrases you can see in that room written across the walls: "Ad Luna in flama Gloria" (En avant vers la Lune, dans un flambloiement de gloire). You can also spot some sentences exctracted from Verne's book: "Une détonation épouvantable, inouïe, surhumaine, dont rien ne saurait donner une idée, ni les éclats de la foudre, ni le fracas des éruptions, se produisit instantanément." And: "Une immense gerbe de feu jaillit des entrailles du sol comme un cratère." And: "La terre se souleva, et c'est à peine si quelques personnes purent un instant entrevoir le projectile fendant victorieusment l'air au milieu de vapeurs flamboyantes." There are forty sets of numbers/letters like AG752 and BB942 also on the walls/ceiling, as well as some dates of Apollo Missions to the moon.

Then, suddenly, you're outside again, maybe 40 feet away from the start point. You descend steps and enter the loading area - trains pull up to both sides in alternating fashion (think Big Thunder Railroad-style). If there are MANY guests, the queue line is extended before you actually board: you continue the queue line in a mezzanine (in this mezzanine, you go behind the tower, and you can see a rail switch). Watch for mention of Space Mountain's original name - Discovery Mountain - in the tower and in the station.

The journey to the station is a very good teaser, since you have to walk a long and very dark corridor through the entire building, and you may see some portions of the ride and sets through large openings in the walls. There is also a 'chicken' route which allows you to view the pre-show without actually going on the ride.

Mock Ride-Through, pre-2005. Once inside the station you board one of the trains (6 cars, 4 seats per car) themed like sci-fi vehicles designed in the 1900s, featuring over-the-shoulders restraints. Soon, the soundtrack begins the ride: "Voyageurs de la Terre à la Lune, bienvenue à bord. Veuillez baisser votre harnais de sécurité, et garder bras et mains à l'intérieur de la navette, pendant toute la durée du voyage. La mise à feu est imminente. Welcome on board space travellers, please lower your harness and keep your arms and hands inside the vehicle all time. Prepare for blast-off!" The background music begins and it will continue throughout the ride, timed to the drops and lifts and turns perfectly; it's a John Williams-ish type of classical, inspirational music. You depart the station fairly slowly, and after a long turnaround inside a tube, you reach a sudden drop that leads you to the bottom of the cannon. A hook attaches itself under the train and you are pulled into the enormous Columbiad Cannon.

A very loud detonation is heard, smoke fills the cannon and the train is catapulted into the circuit. A short drop is followed by a long downward helix in complete darkness. You dodge some little asteroids and then you plunge into the looping. Leaving the first inversion, the train rushes through a huge "space mining" machine - called the Blue Moon Mining Company - and a series of trim-brakes which lead you into the core of a melting asteroid (affectionately known to the CM's as MOM - "mother of meteorite"). Then comes another sudden drop into the corkscrew. After a 360 degree inversion, the train "hangs" briefly at a 90 degree angle before a fast section of track to the second lift. The train climbs the hill very quickly - a 'road sign' says "to the Moon: 50,000 km" - and you reach the Moon, which looks like the one in George Melies' 1902 film. Look for a hidden Mickey formed by three craters in the Moon's smile (the Moon's face changes to a smile as you get closer).

The train drops suddenly as you leave the satellite orbit and rushes through some other meteorites. The train negotiates a "horseshoe" (a flat standing upward turn) and gains speed as it reaches another downward helix with dark light effects simulating re-entry into the atmosphere. The train hits the brakes through a shower of sparks inside the "Electro de Velocitor" machine - a loud process that can heard clearly (sometimes startlingly) in the nearby queue - and then goes back gently back to the station.

Right after disembarking, you can buy the onboard picture taken of you sitting in the train; called Light Speed Photography. The picture had been taken just before the cannon blastoff.

Needless to say, this ride is excellent - the best at the park and the best steel roller coaster in France. Special effects and sets are superb. The soundtrack (a bit John Williams-ish) is magnificent, and the onboard audio system is CD quality.

Note: special thanks to Nicolas C. (l'homme qui sait trop de Space Mountain) for helping out with the details about the Paris attraction!


Statistics

- Unconfirmed reports indicate that the ride's launch has changed since inception. When the ride first opened, the trains were launched from the bottom of the catapult hill, but the ride was too fast. Consequently, the trains now launch from half way up.

- Despite the great theming, the roller-coaster world makes its presence known on this attraction. The ride's maker, Vekoma, has put its name on all the wheels of each train!

- Construction started March 1993 (Vekoma) 

- Ride opened June 1st, 1995 

- Length of track 1 kilometre 

- Thrill elements 360 degree "sidewinder" loop "corkscrew" loop 180 degree "tongue" loop 

- Speed Up to 70 kilometres per hour at peak speed 

- Ride controls Redundant programmable logic controller based system, employing six main computers and 1,300 impact/output points

- Launch System Electric-motor-propelled catapult (similar to system used for aircraft carrier launches)

- Seating capacity 24 (6 rocket ships, 4 passengers each) Audio 6 built-in speakers per seat. Digital audio with automatic playback speed adjustment to synchronize the musical score with key elements of the show. Music written by movie composer Steve Bramson

Columbiad Cannon

- Acceleration Up to 1.3g during the catapult launch (approx. 1.8 seconds to the top of the mountain)

- Launch capacity: One rocket ship every 36 seconds

- Length : 22 metres

- Inclination : 32 degrees

- Weight : 15.5 tons

- Width of barrel : 5 metres


Building Statistics

- Diameter 62 metres
- Height : 43 metres
- Depth : 5 metres below ground
- Ride track: 1000 meters
- Total track: 1100 meters, includes storage and Station
- Diameter of track tubes: 142 mm
- Thickness of track: 6 to 13 mm
- Distance between center fines of track tubes: 1218 mm
- Outside diameter of backbone: 324 mm
- Inside thickness of backbone: up to 25 mm
- Number of block zones: Seven (7)
- Number of brake zones: Two (2) + 2 stations
- Number of tilts: Two (2) Catapult (Lift-A) Pacer (Lift-B)
- Catapult: 60 meters high; 32° inclination
- B-Lift: 24 meters high
- Space Mountain peak: 31 meters (+ 5 below grade)

Vehicles

- Number: 6 trains (with 6 cars each train)
- Weight unloaded: 5000 Kg (train)
- Weight loaded: 7500 Kg (train)
- Length: Each car: 2,5 meters
- Each train: 16.5 meters
- Capacity: 24 guests per train
- Average Speed: 14 m/sec
- Maximum Speed: 21 m/sec
- Maximum Theoretical Hourly Ride Capacity (THRC): 2400 guests (five trains)

 

 


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